Wasteland Codexery

Priests

Where the old world's gods fell silent, new ones rose to speak in the ruins.

Priests

In the Wasteland 2 post-apocalyptic universe, the term "Priests" is not used as a formal title for a specific faction. Matthias and Dugan are two survivor Guardians from the Guardian Citadel, having fled to Los Angeles from Arizona. They plan to revive the Base Cochise Boss AI and believe that uploading their minds to the AI will make them achieve technological transcendence, making them 'gods' ruling the world. The source also mentions "God's Militia," a group of murderously pious priests and nuns, but provides no further details on their structure or beliefs.

First appears
Wasteland 2 (2014)
Developed by
inXile Entertainment

Lore & Background

Instead, it describes two distinct groups with religious or ideological authority. The first is the "Children of the Citadel," led by Matthias, a former Guardian. This group encourages people to upgrade their bodies with technological augmentations, framing it as a path to transcendence. Matthias and his ally Dugan plan to upload their minds to the Base Cochise Boss AI, believing this will make them 'gods' ruling the world. The second group is "God's Militia," described as a group of murderously pious priests and nuns operating in the Los Angeles area. The source does not elaborate on their specific doctrines or hierarchy. The player's squad encounters these groups as part of their investigation into a strange radio signal and the murder of Ranger Ace.

In Their Own Story

Matthias is a former Guardian who fled to Los Angeles after the Rangers wiped out his faction. He and Dugan have spent fifteen years raising an army of cyborgs and modified humans in California, plotting to destroy the Rangers in revenge. They plan to revive the Base Cochise Boss AI at the Ranger Citadel. The player's squad ultimately confronts Matthias, but before the fight can begin, the Base Cochise Boss AI is revived and takes over his body, erasing his mind completely.

Reader's Guide

Matthias and his followers are encountered in Seal Beach, where the player must infiltrate their base and do battle with partly upgraded cyborgs. The player also deals with various factions in Los Angeles, including the Mannerites, the Robbinsons, and God's Militia, but the source does not specify how to interact with them beyond noting that the player must "deal with the various arguments and fights in the LA wasteland." The player's choices in these interactions shape the political landscape, but no specific dialogue or combat strategies for dealing with religious figures are provided.

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