Wasteland Codexery — Data & Quality

We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.

Last full accuracy audit: 2026-08-26 · 28 entries checked · 8 flagged · 15 issues confirmed · 8 corrected · 7 still open

Recent findings (audit lane, verbatim)

Interplay — The entry states 'Interplay also oversaw the development of the Fallout series, making it the studio at the intersection of two of the most influential post-apocalyptic RPG franchises in gaming history.' This is misleading: Interplay was the publisher and pare

Interplay — The entry claims 'The development process was long and turbulent, a hallmark of Interplay's era of ambitious but under-resourced projects' in the context of Wasteland 2. However, Wasteland 2 was developed by inXile Entertainment, not Interplay, so attributing

Kickstarter — The entry states 'The sequel's 2016 Kickstarter for Wasteland 3' — the Kickstarter campaign for Wasteland 3 launched in 2016, but the game was released in 2020, not 2016. The phrasing implies the campaign itself was the sequel, which is misleading; the campaig

Wasteland 2 — The game was not built on inXile's proprietary Torus engine; it was built on the Unity engine.

Difficulty Scaling — The entry incorrectly states that crippled limbs can only be healed by doctors, a player-owned bed, or special medication; in Hardcore Mode, crippled limbs can also be healed by using a Doctor's Bag or Hydra, and the phrasing 'player-owned bed' is misleading a

Flamethrower — The 'DID YOU KNOW' section incorrectly states that the series as a whole was not created solely by Alan Pavlish and Brian Fargo in that year, which is factually inaccurate because the original Wasteland was designed by Alan Pavlish and Brian Fargo with contrib

The Mojave — The main antagonist of the original Wasteland is a rogue AI named 'The Master', not Finster.

The Mojave — The Desert Rangers in the original Wasteland are described as a paramilitary police force, not specifically as former law-enforcement officers.

Mojave Wasteland — The satchel containing the Platinum Chip is not a standard item; the Courier delivers the Platinum Chip itself, not a satchel containing it.

Mojave Wasteland — The line 'Their grip on the dam makes them a flashpoint' is ambiguous: Mr. House does not control the Hoover Dam at the start of the game; the NCR controls the dam, and House seeks to gain control of it.

The 2188 — The entry states that the Servants of the Mushroom Cloud seek to control water and technology, but in the original Wasteland (1988), the Servants of the Mushroom Cloud are a religious cult that worships nuclear weapons and technology, not primarily focused on

The 2188 — The entry claims the Desert Rangers were originally tasked with stopping water theft by the Servants of the Mushroom Cloud, but in canon, the Desert Rangers are a law-enforcement and protection force formed after the war, and their mission in the original game

Open data

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Corrections

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